Tavern

An improved version of an old university assignment with better textures, lighting and hand sculpted wood details for the furniture.

These photos are from the original project using all the same programs except Z Brush

Modelling: Maya

Sculpting: Z-Brush

Texturing and Baking: Substance Painter

Rendering and layout: Unreal Engine 4

Programs Used

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The Christopher Holcomb Hotel

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TSR80