The Christopher Holcomb Hotel

A video game environment I made for my university capstone. It’s (possibly haunted) 1920s, art deco style hotel.

Modelling: Maya

Sculpting: Z-Brush

Texturing and Baking: Substance Painter

Rendering and layout: Unreal Engine 5

Concept Sketches: Photoshop

Programs Used

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Steampunk Hanger

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Tavern